A New Year with Renewed Inspiration
January 5th, 2012 | Posted in Articles, Cinema 4D, Modo | 1 Comment
Wow, long time since my last post… I blame it on a heavy work load and low inspiration levels….
Well it’s a new year and I plan to make the most of it, and for starters here are 2 new personal projects.
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Basic Xpresso Rigging – Robo fingers
November 3rd, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Hey Guys! Sorry i made you wait
but here is the tut on basic rigging in Xpresso as promised… Enjoy!
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Rigging a Paper Bag Using Xpresso and the Cluster Deformer in Cinema 4D
July 21st, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today I will be taking you through how to rig a paper bag in Cinema 4D using the Cluster Deformer. Enjoy!
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Quick Tip: Creating HDRI Images in Cinema 4D
July 13th, 2011 | Posted in Cinema 4D, Tutorials | 1 Comment
Today I will be going through how to bake your own HDRI Images in Cinema 4D for lighting your scenes. I use my upcoming Lightstage Rig for the studio setup, but any setup will work. Please excuse me fumbling over my words, it was a long night
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Text Smash with Cinema 4D and Xplode
July 1st, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today I will show you how to create the effect of extremely heavy text smashing into the ground. The Xplode plugin is needed for this tut, get it here.
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Randomising Tiles with the Mograph Selection Tag
June 29th, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Just a quick one today on manipulating clones using the Mograph selection tag in Cinema 4D. Apologies in advance for the bad sound quality, I’m not at my usual setup…
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Using Xpresso to Controll Bones in Cinema 4D
June 20th, 2011 | Posted in Cinema 4D, Tutorials | 1 Comment
Boy, its been a while since my last tutorial, I’ve been recovering from a cold
… This is just a quick follow up to my tutorial on using bones to open a box in Cinema 4D. Xpresso lets you control the rotation of several bones with one slider!!! Enjoy…
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A Look into the Layer Shader in Cinema 4D
June 8th, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today I will be taking you through using the layer shader to enhance the bump map of a tile material that would otherwise be quite bland… enjoy!
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Creating Detailed Rope in Cinema 4D and Illustrator
June 1st, 2011 | Posted in Cinema 4D, Tutorials | 4 comments
This time I will be going over creating detailed rope in Cinema 4D using a path created in Illustrator. I will show you a way to complete this without the need of bump maps for the higher levels of detail. Please note: This method is not recommended for Animation as the resulting mesh is quite dense. I hope you guys like!
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Using Bones in Cinema 4D to open a Box
May 26th, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today’s tutorial is all about using Bones to open and close a static box in Cinema 4D. I have faced this problem before in v11.5, but solved it in R12. It’s time to share the knowledge…
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