A New Year with Renewed Inspiration

Wow, long time since my last post… I blame it on a heavy work load and low inspiration levels….

Well it’s a new year and I plan to make the most of it, and for starters here are 2 new personal projects.

Basic Xpresso Rigging – Robo fingers

Hey Guys! Sorry i made you wait :( but here is the tut on basic rigging in Xpresso as promised… Enjoy!

Rigging a Paper Bag Using Xpresso and the Cluster Deformer in Cinema 4D

Today I will be taking you through how to rig a paper bag in Cinema 4D using the Cluster Deformer. Enjoy!

Quick Tip: Creating HDRI Images in Cinema 4D

Today I will be going through how to bake your own HDRI Images in Cinema 4D for lighting your scenes. I use my upcoming Lightstage Rig for the studio setup, but any setup will work. Please excuse me fumbling over my words, it was a long night :)

Text Smash with Cinema 4D and Xplode

Today I will show you how to create the effect of extremely heavy text smashing into the ground. The Xplode plugin is needed for this tut, get it here.

Randomising Tiles with the Mograph Selection Tag

Just a quick one today on manipulating clones using the Mograph selection tag in Cinema 4D. Apologies in advance for the bad sound quality, I’m not at my usual setup…

Using Xpresso to Controll Bones in Cinema 4D

Boy, its been a while since my last tutorial, I’ve been recovering from a cold :( … This is just a quick follow up to my tutorial on using bones to open a box in Cinema 4D. Xpresso lets you control the rotation of several bones with one slider!!! Enjoy…

A Look into the Layer Shader in Cinema 4D

Today I will be taking you through using the layer shader to enhance the bump map of a tile material that would otherwise be quite bland… enjoy!

Creating Detailed Rope in Cinema 4D and Illustrator

This time I will be going over creating detailed rope in Cinema 4D using a path created in Illustrator. I will show you a way to complete this without the need of bump maps for the higher levels of detail. Please note: This method is not recommended for Animation as the resulting mesh is quite dense. I hope you guys like!

Using Bones in Cinema 4D to open a Box

Today’s tutorial is all about using Bones to open and close a static box in Cinema 4D. I have faced this problem before in v11.5, but solved it in R12. It’s time to share the knowledge…