Pyrocluster and Thinking Particles test: Steam

I’ve been playing with Pyrocluster and TP alot lately, and this is the result of one of my tests… Please forgive the badly modeled cup, I just needed something to test on. Hope you like!

Creating Foam Normal Maps in Cinema 4D

1st tutorial in forever… Sorry for the wait guys. I hope this one makes up for it a little… This one is all about creating normal maps from geometry in Cinema 4D for use in another scene. Specifically FOAM… Hope you guys like!

Cinema 4D Ice Material Download

Hi All.. Its been a busy month. I have been wanting to write a tutorial on how I created my ice material, but time is way to short. So instead of forgetting about it completely, I’m making the .c4d file available for download.

Cinema 4D Ice Material

Hi all.

Something that has always been a problem for me in 3D is Ice. I think I have gotten quite close using procedurals in Cinema 4D.

Bathroom Scene: Suspended Bath

Hi all, below is the final Image of my bathroom scene. Modeled and Rendered in Cinema 4D. Special thanx to Chandyce (@phoenixprom) and Dave Davidson (@max3ddotorg) for some great tips.

How to model an extendable chain in Cinema 4D

Hi all. My favorite thing about Cinema 4D has got to be the Mograph Cloner object. Combined with one of the Mograph effectors, you CAN do great things…

Cinema 4D Quicktip: Optimize!

There is one thing that I think is quite weird about Cinema. When you make a cylinder or a cone editable, the ends are separate to the sides. This makes some operations a nightmare, beveling for example. There is a quick solution to this, check it out…

How to: Depth of Field in Cinema 4D

Over the last few days I’ve been messing around with the Mograph Cloner Object and the Random Effector. They are both very cool and you can get some awesome renders. One great way to use them is to set up a scene for a D.O.F render.