Basic Xpresso Rigging – Robo fingers
November 3rd, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Hey Guys! Sorry i made you wait
but here is the tut on basic rigging in Xpresso as promised… Enjoy!
November 3rd, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Hey Guys! Sorry i made you wait
but here is the tut on basic rigging in Xpresso as promised… Enjoy!
October 11th, 2011 | Posted in Houdini, Tutorials | 0 Comments
Hi All! This weeks tutorial is on creating procedural snow in Houdini that always sits on top of your objects no matter how you move them.. Enjoy!
October 4th, 2011 | Posted in Houdini, Tutorials | 0 Comments
Hi all… As promised Here is the tutorial on Procedural Fracturing in Houdini. Enjoy!
October 3rd, 2011 | Posted in Houdini, Tutorials | 0 Comments
Hi All… Here’s just a quick teaser for a tutorial on procedural fracturing in Houdini that I will be uploading soon… Enjoy!
July 21st, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today I will be taking you through how to rig a paper bag in Cinema 4D using the Cluster Deformer. Enjoy!
July 13th, 2011 | Posted in Cinema 4D, Tutorials | 1 Comment
Today I will be going through how to bake your own HDRI Images in Cinema 4D for lighting your scenes. I use my upcoming Lightstage Rig for the studio setup, but any setup will work. Please excuse me fumbling over my words, it was a long night
July 1st, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
June 29th, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Just a quick one today on manipulating clones using the Mograph selection tag in Cinema 4D. Apologies in advance for the bad sound quality, I’m not at my usual setup…
June 20th, 2011 | Posted in Cinema 4D, Tutorials | 1 Comment
Boy, its been a while since my last tutorial, I’ve been recovering from a cold
… This is just a quick follow up to my tutorial on using bones to open a box in Cinema 4D. Xpresso lets you control the rotation of several bones with one slider!!! Enjoy…
June 8th, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today I will be taking you through using the layer shader to enhance the bump map of a tile material that would otherwise be quite bland… enjoy!