Creating Detailed Rope in Cinema 4D and Illustrator
June 1st, 2011 | Posted in Cinema 4D, Tutorials | 4 comments
This time I will be going over creating detailed rope in Cinema 4D using a path created in Illustrator. I will show you a way to complete this without the need of bump maps for the higher levels of detail. Please note: This method is not recommended for Animation as the resulting mesh is quite dense. I hope you guys like!
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Using Bones in Cinema 4D to open a Box
May 26th, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
Today’s tutorial is all about using Bones to open and close a static box in Cinema 4D. I have faced this problem before in v11.5, but solved it in R12. It’s time to share the knowledge…
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Creating Foam Normal Maps in Cinema 4D
May 23rd, 2011 | Posted in Cinema 4D, Tutorials | 0 Comments
1st tutorial in forever… Sorry for the wait guys. I hope this one makes up for it a little… This one is all about creating normal maps from geometry in Cinema 4D for use in another scene. Specifically FOAM… Hope you guys like!
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Modo Tip: Adding a Vignette without photoshop
December 7th, 2010 | Posted in Modo, Tutorials | 0 Comments
If any of you are like me, then you hate having to alter renders in Photoshop. [Blender has solved this with their compositor, Modo and Cinema should really follow suite. hint, hint,]
I found a little work-around to add a Vignette in Modo for studio renders.
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Latest model: Spray Bottle
August 15th, 2010 | Posted in Tutorials | 0 Comments
Hey all,
Ive been trying to learn MoI [Moment of Inspiration ] and Modo of late. They play much better with the Solidworks models of concepts that I get from clients.
Check It Out…
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How to model an extendable chain in Cinema 4D
April 13th, 2010 | Posted in Cinema 4D, Tutorials | 0 Comments
Hi all. My favorite thing about Cinema 4D has got to be the Mograph Cloner object. Combined with one of the Mograph effectors, you CAN do great things…
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Lattice Modifiers in Blender
December 8th, 2009 | Posted in Blender, Tutorials | 0 Comments
Hi all. This one is really cool, and easy to use. I mean, using a cage [Lattice] to modify and warp a mesh without moving vertices or editing the original? Even I gotta say thats cool. So I just had to share it with you guys.
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Blender Tip: Scale Along 2 Axis
December 7th, 2009 | Posted in Blender, Tutorials | 1 Comment
Hey Guys! gosh it’s been a while hasn’t it? Over the last few weeks I have been learning blender, and I quite excited to share this tip which has saved me a lot of time.
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How to: Depth of Field in Cinema 4D
November 22nd, 2009 | Posted in Cinema 4D, Tutorials | 5 comments
Over the last few days I’ve been messing around with the Mograph Cloner Object and the Random Effector. They are both very cool and you can get some awesome renders. One great way to use them is to set up a scene for a D.O.F render.
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